﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace PaperMaster.Info
{
    public class TestFightInfoViewController : AbstractFightInfoViewController
    {
        protected override void Init()
        {
            controller = new TestFightInfoController();
        }

        private void Awake()
        {
            Init();
        }
        // Start is called before the first frame update
        void Start()
        {

        }

        // Update is called once per frame
        void Update()
        {

        }
    }
}